1,492
edits
Andrei.boiu (talk | contribs) m |
Andrei.boiu (talk | contribs) m |
||
| Line 6: | Line 6: | ||
== Features == | == Features == | ||
*Intel Pentium III | *Intel Pentium III 650, 700 or 750 MHz CPU (socketed) | ||
* | *128MB PC-100 DRAM standard onboard, 512MB max with 2x256MB modules(Intel 440BX chipset) | ||
*One of the following display sizes, on the same chassis and with different display bezel: | *One of the following display sizes, on the same chassis and with different display bezel: | ||
** 13.3" TFT display (1024x768 resolution) | ** 13.3" TFT display (1024x768 resolution) | ||
** 14.1" TFT display (1024x768 resolution) | ** 14.1" TFT display (1024x768 resolution) | ||
*S3 Savage IX8 video controller with 8MB VRAM | |||
*S3 Savage IX8 | |||
*Cirrus Logic CrystalClear CS4624, SoundBlaster 2.0/Adlib capable emulation | *Cirrus Logic CrystalClear CS4624, SoundBlaster 2.0/Adlib capable emulation | ||
*Intel AC'97 Audio with a CS4297A codec | *Intel AC'97 Audio with a CS4297A codec | ||
* | *6, 12 or 20GB 4200rpm PATA HDD | ||
*Ultrabay 2000 with CD-ROM or DVD-ROM drive | *Ultrabay 2000 with CD-ROM or DVD-ROM drive | ||
| Line 39: | Line 38: | ||
== Best retro purpose == | == Best retro purpose == | ||
Late DOS era gaming and Mid Windows 98 era gaming released before 1998 or as office computer. This is | Late DOS era gaming and Mid Windows 98 era gaming for titles released before 1998 or as office computer. This is part of the last laptop series to have true Soundblaster compatible DOS support as well as limited Windows 3.1 support due to the classic soundcard compatibility. Windows 98 support is quite good, having full Direct3D acceleration although it is realistically limited to DirectX7 and OpenGL 1.1. Screen scaling is good for a laptop of its time, but there is no special text scaling as in the Thinkpad 600E and 600X line. Games run fast on 640x480 resolution only if they do not require heavy 3D acceleration, then, the graphics chipset is limited to 512x384 or 400x300 resolution. This means that you can run Quake 3 and Unreal Tournament but at most in 640x480 resolutions and Need for Speed III should be run at even lower resolutions. | ||
== Benchmarks == | == Benchmarks == | ||
| Line 47: | Line 46: | ||
== Review == | == Review == | ||
A midrange, quite slim, business laptop, released in 2000. It had quite a good mix of parts and a slim chassis. The choice of PC-100 SDRAM and dual RAM sockets, make for a good all-around laptop although the graphics chipset was quite on the low-end side. The lack of an ATI or NVIDIA graphics integration meant that 3D hardware rendering support was limited, especially at the native 1024x768 resolution. The system runs reasonably well Windows XP, if you really need it, but Windows 98 SE is the best choice, especially due to the good DOS sound emulation support. | A midrange, quite slim, business laptop, released in 2000. It had quite a good mix of parts and a slim chassis. The choice of PC-100 SDRAM and dual RAM sockets, make for a good all-around laptop although the graphics chipset was quite on the low-end side. The lack of an ATI or NVIDIA graphics integration meant that 3D hardware rendering support was limited, especially at the native 1024x768 resolution. The system runs reasonably well Windows XP, if you really need it, but Windows 98 SE is the best choice, especially due to the good DOS sound emulation support. Compared to the previous Thinkpad 600E/X series laptops the largest improvement comes from the slightly faster CPU and slightly improved graphics chipset. | ||
The graphics chipset is below average for such a great CPU. Running in 32bit colour is nearly impossible due to the 8MB of video ram and most games already used more than that amount when the laptop was released on the market. Unfortunately, the graphics chipset limitations will linger on upto the end of the T2x line, the T23 model still having the old S3 Graphics chipset. Also, the S3 Graphics chipset has serious limitations due to poor drivers so graphical glitches are quite common in 3D games, making quite a bad, although entirely true, experience of early 2000 low-end gaming. | The graphics chipset is below average for such a great CPU. Running in 32bit colour is nearly impossible due to the 8MB of video ram and most games already used more than that amount when the laptop was released on the market. Unfortunately, the graphics chipset limitations will linger on upto the end of the T2x line, the T23 model still having the old S3 Graphics chipset. Also, the S3 Graphics chipset has serious limitations due to poor drivers so graphical glitches are quite common in 3D games, making quite a bad, although entirely true, experience of early 2000 low-end gaming. | ||